
Ran Khanon
Amarr The Phantom Acolytes
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Posted - 2010.01.03 19:25:00 -
[1]
Edited by: Ran Khanon on 03/01/2010 19:31:42 Edited by: Ran Khanon on 03/01/2010 19:30:47
Originally by: Project3786 I know i am new to this game, but why do people do these things in hiSec. All it does it take people away from the game. If i was on my trial account and was in hisec and lost a good amount of stuff, i probably wouldnt anymore. Does anyone care that this loses potential players.
I mean look at the stats, 50k online at the most, while other games protect newbs much better and do increasingly better.Don't get me wrong, I like eve, I just think there should be certain places, like high sec where you cant get destroyed.
Flame away.
Try to see it differently. If there would be no danger whatsoever of non-consensual pvp in hi-sec, there would be a whole lot less excitement in the general hisec, pve part of this game.
If I am hauling goods to sell in a large tradehub I am always just a little bit afraid of suicide ganking so I take precautions and fit stabs and as much tank as I can possibly do and during the trip I am very vigilant; that diminishes the chance that bad stuff will happen for quite a bit.
The alternative would be: Activating autopilot and going afk to make a nice peanut butter sandwich.
Same with missioning:
If I find myself in a field of large wrecks from a lvl4 mission, I make haste to hop in my salvager as soon as the last ship drops and reel everything in (possibly including mission item,) as quick as possible; you never know when a ninja-salvager/looter-ganker shows up.
The alternative; A total lack of excitement with not the slightest bit of unpredictability (missions don't change) and not much of a chance on ever interacting with other people in your solo missions either.
Same with mining:
Without the occasional can-flipping or suicide ganking the gameplay would ONLY consist of you, some digital rocks and a spawn of rats at predictable times without any chance on anything out of the ordinary happening.
Conclusion: the hisec community NEEDS a certain amount of 'player-danger' to keep the game interesting by retaining a degree of uncertainty; just as much as the ebil pirate and thieving community needs the good masses to have people to pray on.
It is a cosmical balance which shouldn't be disturbed least you want to hurt both groups.
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